> ## Documentation Index
> Fetch the complete documentation index at: https://meta.niceshare.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Effects · Psychological Effects & Cognitive Biases

> 50 psychological effects and cognitive biases — the default programs of the human mind. Understanding them is the first step to transcending them and making clearer decisions.

## What are Effects?

An effect (or bias) describes a **systematic psychological or behavioral pattern that humans exhibit in specific situations**. These are the defaults evolution gave us — they helped our ancestors survive rapidly in ancient environments, but in our complex modern world they often become blind spots in our judgment.

> Effects are the bugs in your mental firmware. Recognizing them is the first step to debugging them.

**This category covers 50 core psychological effects**, organized into three groups:

* **Cognitive Biases**: systematic distortions in how we process information
* **Social Psychology Effects**: behavioral patterns that emerge in human interaction
* **Behavioral Economics Effects**: irrational patterns in economic decision-making

***

## Cognitive Biases

<CardGroup cols={2}>
  <Card title="Dunning-Kruger Effect" icon="chart-line" href="/effects/dunning-kruger-effect">
    The less competent, the more confident; the more expert, the more humble
  </Card>

  <Card title="Confirmation Bias" icon="filter" href="/effects/confirmation-bias">
    We seek evidence that supports what we already believe
  </Card>

  <Card title="Anchoring Effect" icon="anchor" href="/effects/anchoring-effect">
    The first number we encounter anchors all subsequent judgments
  </Card>

  <Card title="Framing Effect" icon="frame" href="/effects/framing-effect">
    How information is presented changes how we evaluate it
  </Card>

  <Card title="Recency Bias" icon="clock" href="/effects/recency-bias">
    Recent events carry disproportionate weight in our judgments
  </Card>

  <Card title="Primacy Effect" icon="flag" href="/effects/primacy-effect">
    First impressions are disproportionately powerful and persistent
  </Card>

  <Card title="Hindsight Bias" icon="backward" href="/effects/hindsight-bias">
    After the fact, we feel we "always knew" what would happen
  </Card>

  <Card title="Survivorship Bias" icon="person-running" href="/effects/survivorship-bias">
    We only see the winners; the failures are invisible
  </Card>

  <Card title="Availability Heuristic" icon="hand" href="/effects/availability-heuristic">
    The easier something is to recall, the more likely we think it is
  </Card>

  <Card title="Negativity Bias" icon="minus-circle" href="/effects/negativity-bias">
    Bad news has far greater impact than equally significant good news
  </Card>

  <Card title="Optimism Bias" icon="sun" href="/effects/optimism-bias">
    We systematically underestimate the probability that bad things will happen to us
  </Card>

  <Card title="Self-Serving Bias" icon="user-check" href="/effects/self-serving-bias">
    We attribute successes to ourselves and failures to external factors
  </Card>

  <Card title="Fundamental Attribution Error" icon="person" href="/effects/fundamental-attribution-error">
    We overweight character and underweight context when judging others
  </Card>

  <Card title="Curse of Knowledge" icon="graduation-cap" href="/effects/curse-of-knowledge">
    Once you know something, you can no longer imagine not knowing it
  </Card>

  <Card title="Illusory Correlation" icon="link-slash" href="/effects/illusory-correlation">
    We perceive relationships between things that are actually unrelated
  </Card>

  <Card title="Projection Bias" icon="mirror" href="/effects/projection-bias">
    We assume others share our thoughts, feelings, and preferences
  </Card>

  <Card title="Normalcy Bias" icon="shield" href="/effects/normalcy-bias">
    We underestimate disasters because "it's never happened before"
  </Card>
</CardGroup>

***

## Social Psychology Effects

<CardGroup cols={2}>
  <Card title="Halo Effect" icon="sun" href="/effects/halo-effect">
    One positive trait colors our evaluation of a person's entire character
  </Card>

  <Card title="Bandwagon Effect" icon="people-group" href="/effects/bandwagon-effect">
    We do things because others are doing them
  </Card>

  <Card title="Bystander Effect" icon="eye-slash" href="/effects/bystander-effect">
    The more people present, the less likely any individual will help
  </Card>

  <Card title="Pygmalion Effect" icon="arrow-up" href="/effects/pygmalion-effect">
    High expectations lead to higher performance
  </Card>

  <Card title="Golem Effect" icon="arrow-down" href="/effects/golem-effect">
    Low expectations lead to lower performance
  </Card>

  <Card title="Matthew Effect" icon="coins" href="/effects/matthew-effect">
    The rich get richer; the advantaged accumulate more advantage
  </Card>

  <Card title="Hawthorne Effect" icon="video" href="/effects/hawthorne-effect">
    People change their behavior when they know they're being observed
  </Card>

  <Card title="Spotlight Effect" icon="spotlight" href="/effects/spotlight-effect">
    We overestimate how much others notice and remember our actions
  </Card>

  <Card title="Pratfall Effect" icon="face-grin-squint" href="/effects/pratfall-effect">
    A small, human mistake can actually increase perceived attractiveness
  </Card>

  <Card title="Ben Franklin Effect" icon="handshake" href="/effects/ben-franklin-effect">
    Doing someone a favor makes you like them more
  </Card>

  <Card title="Mere Exposure Effect" icon="repeat" href="/effects/mere-exposure-effect">
    Repeated exposure to something increases our preference for it
  </Card>

  <Card title="Barnum Effect" icon="star-of-life" href="/effects/barnum-effect">
    We accept vague, general descriptions as uniquely accurate portraits of ourselves
  </Card>

  <Card title="In-Group Bias" icon="user-group" href="/effects/in-group-bias">
    We favor members of our own group over outsiders
  </Card>

  <Card title="Out-Group Homogeneity Bias" icon="users-slash" href="/effects/out-group-homogeneity-bias">
    We perceive out-group members as more similar to each other than they are
  </Card>

  <Card title="Dunbar's Number" icon="address-book" href="/effects/dunbars-number">
    Humans can maintain only about 150 stable social relationships
  </Card>

  <Card title="Ringelmann Effect" icon="person-dots-from-line" href="/effects/ringelmann-effect">
    Individual effort decreases as group size increases
  </Card>

  <Card title="Reactance" icon="hand-paper" href="/effects/reactance">
    Being told what to do makes us want to do the opposite
  </Card>

  <Card title="Streisand Effect" icon="megaphone" href="/effects/streisand-effect">
    Attempting to suppress information causes it to spread more widely
  </Card>

  <Card title="Cobra Effect" icon="skull-crossbones" href="/effects/cobra-effect">
    A solution makes the original problem worse
  </Card>
</CardGroup>

***

## Behavioral Economics Effects

<CardGroup cols={2}>
  <Card title="Placebo Effect" icon="pill" href="/effects/placebo-effect">
    Believing something works makes it work
  </Card>

  <Card title="Nocebo Effect" icon="ban" href="/effects/nocebo-effect">
    Believing something is harmful makes it harmful
  </Card>

  <Card title="Sunk Cost Fallacy" icon="money-bill-trend-up" href="/effects/sunk-cost-fallacy">
    We continue bad decisions because of what we've already invested
  </Card>

  <Card title="Loss Aversion" icon="scale-unbalanced" href="/effects/loss-aversion">
    The pain of losing is roughly twice the pleasure of an equivalent gain
  </Card>

  <Card title="Endowment Effect" icon="gem" href="/effects/endowment-effect">
    We overvalue things simply because we own them
  </Card>

  <Card title="Status Quo Bias" icon="circle-stop" href="/effects/status-quo-bias">
    We prefer the current state of affairs and resist change
  </Card>

  <Card title="Peak-End Rule" icon="mountain" href="/effects/peak-end-rule">
    We evaluate experiences by their peak moment and their ending, not the average
  </Card>

  <Card title="IKEA Effect" icon="hammer" href="/effects/ikea-effect">
    We place disproportionately high value on things we partially created
  </Card>

  <Card title="Zeigarnik Effect" icon="list-check" href="/effects/zeigarnik-effect">
    Uncompleted tasks are remembered better than completed ones
  </Card>

  <Card title="Decoy Effect" icon="fish" href="/effects/decoy-effect">
    A third option changes how we compare the original two
  </Card>

  <Card title="Denomination Effect" icon="money-bill" href="/effects/denomination-effect">
    Large bills are harder to spend than equivalent small ones
  </Card>

  <Card title="Contrast Effect" icon="left-right" href="/effects/contrast-effect">
    Perception shifts based on what we're comparing against
  </Card>

  <Card title="Choice Overload" icon="list" href="/effects/choice-overload">
    Too many options leads to decision paralysis
  </Card>

  <Card title="Butterfly Effect" icon="butterfly" href="/effects/butterfly-effect">
    Small initial differences compound into vastly different outcomes
  </Card>
</CardGroup>
